Next up
new stuff
(ignore it being out of frame)
w.i.p movement
the movement is kinda plain. i wanna try and see if i can make it feel smoother.
W.I.P Menu :)
gamepage out now. ANOTHA ONE.
(i released the gamepage even tho it's in very early stages just cuz why not)
a long overdue gameplay update. so there are a few changes you can say... i plan to add a parry mechanic later but for now this will do.
(WIP!!!)
changed map a bit
(new and old comparison)
changed the door a bit. the door is prob is final
(the faces are just placeholders for outside the office)
learning blender
Two-Tailed Fox
a BIG office update for the game.
(also the door lever can be pulled down but fsr if i went full screen while recording it would just show a white screen so uh yea.)
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