Work in progress. Aurora is getting bigger. It is very nice when you look at something that is being created and it is growing and growing. We've found that the game area alone is not enough. We were thinking about how to make players look at other interesting places on the planet's surface. This is how the idea of a new mechanic - expedition - was created. Like everything in our game - they are dangerous but also filled with stories. Everything works, now it's time to add a story.
Next up
Some graphics improvements!
Finally!
After several years, many hard fights and countless (fun, wonderful, annoying and all possible) adventures, Aurora finally landed on Steam. Please, add to your wish list and follow our game :)
Demo is coming soon :D
So this is it!😁 We started the campaign. We count on every, even the smallest, support. This is very important for us. Thanks for being with us, everyone.❤
https://www.kickstarter.com/projects/tesseract-games/project-aur…
New player base models ;)
New structures that you will be able to visit and explore ;) WORK IN PROGRESS!
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.












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