Work in progress. Aurora is getting bigger. It is very nice when you look at something that is being created and it is growing and growing. We've found that the game area alone is not enough. We were thinking about how to make players look at other interesting places on the planet's surface. This is how the idea of a new mechanic - expedition - was created. Like everything in our game - they are dangerous but also filled with stories. Everything works, now it's time to add a story.
Next up
So this is it!😁 We started the campaign. We count on every, even the smallest, support. This is very important for us. Thanks for being with us, everyone.❤
https://www.kickstarter.com/projects/tesseract-games/project-aur…
Some graphics improvements!
New structures that you will be able to visit and explore ;) WORK IN PROGRESS!
New player base models ;)
Finally!
After several years, many hard fights and countless (fun, wonderful, annoying and all possible) adventures, Aurora finally landed on Steam. Please, add to your wish list and follow our game :)
Demo is coming soon :D
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…












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