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Some more #conceptart for #PhaserDream #Gamedev
Concept arts for a Quake-like FPS of my conception.
The references aren't made by me of course.
I was commissioned to do the whole game design of a Minecraft Prison server. Here's some concept art about the guards in game.
It is mostly inspired from The Escapist, concerning the interaction with NPCs.
Animation demo to show how the shield in #PhaserDream works. It have a lot of small pieces so it was complex to make it right. #Gamedev #Conceptart #animation
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
not the greatest house, but it's a house! :D
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