Minor balancing tweaks have been made to the bounce & jump
Player sizes have been slightly increased which also slightly improves control & bounce.
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Microsoft Windows XP Unprofessional (windows logo prototype)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
My D&D art for my family so far (WIP if you couldn't tell)
it happens
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










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