Game
Brink of Extinction
10 years ago

New release published


The builds have now been updated.
Aside from the bug fixes and additions mentioned in the post yesterday, this is also included:
Addition of sequence of hexes turning on and off at the beginning and end of the game respectively making the use of them more intuitive for beginners.
Corrected bug where airstrike costed nothing on first use.
Corrected bug where bugzapper costed credits regardless of whether it hit an enemy or not.

Known issues in this build include:
Fire sound for ants is temporary and sometimes plays too long.
Sound of turrets when aiming for mosquitos repeats too often.
Selected enemy will not revert to normal color when killed.

And other minor issues.



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I was bored, so... ManutKat.

The whole squad is here!

Interested? Follow me!

An infected room from the second part of Cybel ! Are you up for some cleansing?

not the greatest house, but it's a house! :D

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

it happens

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc