Here's another small patch that wouldn't have been released if Unity hadn't reported an exploit found in Unity Editor versions 2017 and above. The exploit has been fixed, but to keep you on track, I've also fixed the performance loss during some cutscenes.
Next up
Testing cutscenes and interactable objects :D
Pyromania - PATCH NOTE - 0.1.1
Pyromania - PATCH NOTE - 0.1.1
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Now i make pyro's ai work. He can hear and see you. The problem is that I don't know how to set up a game over screen, so for now enjoy a placeholder like this.
What do we do when we’re stressed and sleep deprived? Draw Sniper TF2 of course!
He’s just like me for real for real
Almost finished one of the challenges. Just need to fix a couple of bugs, add settings and finish the AI since it's still slow in some moments
Here is one of the death animations. It is a bit buggy, but it is easy to fix and all that remains is to add GameOver
And worst of all, he could be any one of us! (Meet the spy reference)
For now, this is the first version of what the main menu will look like.

















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