Welcome to SHIFT II’s second update post, and all is good!
I can now confirm that the game is playable, and in a fit state. However, there is a lot more work to be done.
The AI is essentially complete. I can continue to polish it up with time, but for now, the AI is sorted.
The mechanic works as expected, and makes the game much more tense than before. I hope you enjoy it when it’s revealed!
Here’s a rundown:
AI - 100% complete
Extras menu - 10% complete
Character Designs - 95% complete
Soundtrack - 70% complete
[Insert surprise easter egg here] - 45%complete
Thanks for reading!
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