Next up
Doing some new sprites for the Fallows area.
Added a sorta quality of life thing where if you run into an enemy with less HP than your parties cumulative attack, it gets downed on the field rather than forcing you into an encounter.
Been quite a while! Currently working on making the inventory menu not suck.
I'm prolly gonna save posts on here for more major announcements, development updates are is post on bsky I running out of space to type bye! (13 letter l
Working on a EnemyV2 class thats more modular than the current version.
Another new testing build is up! This one mainly just features some new proper movement sprites for Lylya as well as a few changes to the wip cutscene / battle sequence. I will probably redo that sequence later though as it feels a bit off to me.
Redesign.
So
i may or may not make an full art of some person or i may just leave this like that-
Path of Kami: The Evolution of the Lore
Have a good Boi













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