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Stardust Trail
1 day ago

Working on a EnemyV2 class thats more modular than the current version.




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Added a sorta quality of life thing where if you run into an enemy with less HP than your parties cumulative attack, it gets downed on the field rather than forcing you into an encounter.

Redesign.

Doing some new sprites for the Fallows area.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

My D&D art for my family so far (WIP if you couldn't tell)

Made my first ever animation.

not the greatest house, but it's a house! :D