After around a year of releasing very little content. I will be working in the game to the fullest as I have finally confirmed what it will be called. It is my hope to have it done at my own pace. As I used to constantly rush it, So it caused me to become undetermined. Well that is no longer the case. I am back and I intend to work on this to the best of my ability whenever I am able. Testers. I hope you look forward to a new version in a few weeks time for the first test of the game and it’s new title.So anyways. Here is to a Journey that is getting longer and longer. I hope to see something new over the horizon.
Next up
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
What you all think
Update 2.627
New challenges & new effects!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Explosive domino effect
Path of Kami, running around the shrine area
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Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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