Ok, this is for the people who play the game. I am thinking about changing the battle system to a passive or aggressive battle style. Basically it’s where some enemies will attack you while some will need to be triggered to battle. But don’t worry they aren’t all the same enemy. It varies between the maps like it used to. So this is where you guys come in. Before I continue making maps like this, I want your opinion on whether or not I should keep this change, if you would like it better this way. Like would you rather it be like that in bigger maps and like the original way like in dungeons or caves. Or just original all the way. Thanks for the support you guys have been showing even though I haven’t posted any new updates in awhile. I love you guys, you guys are one of the main reason I keep working on this. Also don’t be afraid to comment any ideas of what I should add. Love you guys, see ya later.
Next up
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Another house i made long time ago.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Cash Banooca
2d lighting experiment
Path of Kami, running around the shrine area
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
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