Game
The Adventures of Eli and Devin
8 years ago

New update


Bunch of things changed, not a lot of new big content in this one

  1. A LOT of exp you receive has been reduced and it’s a bit more challenging to level up (or at least it should be)

  2. Made certain fights harder to grind off of

  3. Changed the goblin/kobald fight (there are 2 goblins and 1 kobald)

  4. A lot of dialogue was added/changed (this was needed because when I first made some NPCs they didn’t say that much)

  5. A new building in Dingston (right now it doesn’t have much)

    1. Changed items in Everett and Blaine shops (it seemed way to easy to advance in the game since you could buy almost everything in Everett alone)

  6. And some other things I can’t think of off the top of my head
    If grinding seems to hard now or still to easy please, LET ME KNOW.
    Thank you all so much for playing the game, it means a lot to me



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

2d lighting experiment

it happens