The idea of reworking the game failed because of lag and texture errors, so the game will remain first person but I am working on an update that will change the reload textures, change the gun textures to be more detailed and just have a better look in general. Also I found that there was many problems with the animations when holding some of the guns so I will be fixing those, the scenery will have more detail. I will also release a beta version of the multiplayer system later down the line. All of this will be released within a week, I am working as hard as I can to get this update out to you guys.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
An infected room from the second part of Cybel ! Are you up for some cleansing?
it happens
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Art made for my friend @ungerbibs
. Much love for this <3










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