I'm going to change the style of the game a little bit and that's why I can take a little time in the next updates. The game was only supposed to have the weapons shop and improvements but I thought of improving the waves by placing random enemies that in the future will have buffs and debuffs in addition to the improvements being made when a certain amount of waves is completed. And I'm sorry for taking so long to release the new update but I had a lot of thoughts to put in the game and I also thought about stopping a little bit of tinkering with the game and now I'll continue tinkering with the game by putting what I said above. 
Next up
In the next update there will be addition of a new weapon (M24), and the ammo system. I don't know when I'll make it available as I'm thinking of adding more things like improvements and a small change in the game.
It's been a few days but I put the music of the first Bossfight that is being made in the game here at Game Jolt.
Settings button is done and for now it only contains the option to decrease the music volume and mute the music.
I added sound effects to the texts, balanced the health and damage of enemies, fixed the player's defense system, also added that by completing the level you recover all your life.
I took some photos and videos of the game:
I added a few things to the menu.
UPGERECRY released!
It's another simple game I made in one day at Turbowarp. The objective is for you to use your jetpack to collect the Crystals so as not to increase the fire.
Note: From now on I will communicate when the game release.
I updated the game with @TakameKitsune
suggestion! Thank you for the suggestion, but now speaking of my disappearance on the platform:
My first #FanArtFriday :)
Version 1.2.0 is available!
Good evening!
Today I made a very simple game in TurboWarp in which you have to use your bow to protect yourself from the squares that come towards you.











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