I'm going to change the style of the game a little bit and that's why I can take a little time in the next updates. The game was only supposed to have the weapons shop and improvements but I thought of improving the waves by placing random enemies that in the future will have buffs and debuffs in addition to the improvements being made when a certain amount of waves is completed. And I'm sorry for taking so long to release the new update but I had a lot of thoughts to put in the game and I also thought about stopping a little bit of tinkering with the game and now I'll continue tinkering with the game by putting what I said above.
Next up
New about the game.
It's been a few days but I put the music of the first Bossfight that is being made in the game here at Game Jolt.
Nova música. Eu estava me divertindo fazendo música, mas agora é hora de codificar.
Images about some things about the project.
Good evening!
Today I made a very simple game in TurboWarp in which you have to use your bow to protect yourself from the squares that come towards you.
My first #FanArtFriday :)
I am starting to work on a quest system. However, before that, I implemented the dialogue system and began considering adding a karma system that changes based on the player's actions.
Goodnight! This is a new project that I'm working on and I made a video to show the beginning of development.
Counter of how many enemies have been defeated and waves are being made.
I updated the game with @TakameKitsune suggestion! Thank you for the suggestion, but now speaking of my disappearance on the platform:
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