Game
Five Nights at Treasure Island Reimagined Chapter 1
4 years ago

new update to fix

Custom night

Credits

Guns




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here is the Custom Night

I'm Making a Doom Mod Using the Sourcecode of Metadoom

A Monochrome Memory

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

The Cast for the 3.0 Update

Games already looking better than the OG

The Enemies So Far, Some have been redesigned from the original MetaDoom

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

I don't think he's supposed to be here

Possible Update?