## Features
- Added Team Deathmatch game mode with 4 new maps (Castell, Factory, Obelisk, The Temple)!
- New main menu music.
- Doggo now has hats instead of glasses, which allows combining space helmet with visor!
## Balance
- Ice Shard Shotgun tech changes: reload speed from 25% to 10%, extra projectiles from 4 to 2
- Homing rocket handgun tech: 1 extra projectile removed.
Next up
New update - v2.1.0 ! Invitation to join our discord community in-game, ability to submit feedback directly from the game, hero and weapon information windows, 10 more ranks and many other changes!
v2.2.0 is out! Playground, improved air control and jumping, talents are now hidden, changed rating system and done some performance improvements.
v1.14.0 Improved matchmaking & matchmaking settings, skill based ranking system & leaderboards, loading screen now indicates which players are bots, improved match finished screen shows winner team with their skins and favorite weapons and much more!
v2.0.0 Welcome to the new era of Project Zero Deaths! Well, grand spectacle aside, this update is quite large, both in features and in general mindset of the game. The update features 3 major things: technology tree rework, chests rework and the new hero.
v2.3.0! Greatly improved bot AI, new game mode: Conquest, faster game startup time, auto heal when out of combat for some time, rebalanced game speed and other changes!
Testing some bullet vs bullet collisions!
Work in progress: experimenting with some physics :)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Chiaki Nanami!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^














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