Game
Rogue Customs

1 month ago

New update, v1.8.0-beta!

This version has flexibility in mind, allowing Items to modify your Stats or deal Critical Hits, and even use your own Floor Layouts.

More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.8.0-beta




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New update, v1.7.0-beta!

This one is Action-focused, between many more interactions between Characters, Traps or Statuses and, most importantly... WE CAN SAVE GAMES NOW!

More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.7.0-beta

New update, v1.6.0-beta!

While lighter in nature, it includes a secondary resource for action (MP, the generic version of Mana), customizable tilesets, and version control.

More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.6.0-beta

New update, v1.4.0-beta!

This is a major milestone for the game because it now has a visual Dungeon Editor. Creating your own Dungeons has never been easier!

More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.4.0-beta

New update, v1.5.0-beta!

Now you can steer the flow of the Dungeon and the information it handles in a better way, with the addition of Conditional Functions and Flags.

More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.5.0-beta

New update, v1.3.0-beta!

Major changes are the addition of Class Selection and Name Entering for the Player Character, and game and server being bundled in installers.

More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.3.0-beta

New update, v1.7.1-beta!

A long time without a new Update. Now you can target Tiles, give Items... and even run the game on Godot.

More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.7.1-beta

New update, v1.6.1-beta!

Introducing the online dungeon server!

More info at https://github.com/Shiigu/RogueCustoms/releases/tag/v1.6.1-beta

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Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿