Game
NAVINHA (Little Ship)
9 years ago

New updates!


Well, three months have passed since the game development started… In the beginning, the idea was to make a little script to use programs like XPADDER or JOY2KEY, because I believed Game Maker hasn’t direct input for joystick usage… But it does!

5d0b643d22289.png

Now, after rewrite some features, the game allows you have more fun, like those classics you played on SNES or MEGA DRIVE, you and another player against hordes of evil forces simultaneously on a fun coop mode!

5d0b643d90e7c.png

In consequence of add the 2nd player, I must rewrite all enemy AI to allow they can hunt both players and not only player 1, like the alpha version.

Lets work :)



0 comments

Loading...

Next up

Dualplay

Concept art

Native joysticks!

Continuing concept

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed