Next up
Hello everyone!
Here is just a small showcase of the player character basic movement, for my next game. It's a mountaineering theme Metroidvania, wanted to make the movement slow and precise to fit the theme of mountain climbing.
Hello Community!
Here is a little preview of the 2d/3d map hybrid for my game mountain rescue, I'm still trying to get the navigation controls right.
Try the alpha build at : https://tribial-g.itch.io/mountain-rescue-koh
All feedback is appreciated
A demo is finally available with all it's features: controller support, different games modes, various unlockable costumes, multiple collectibles types and most important, no bugs.
Progress Report #2: Looking better
I was bored, so... ManutKat.
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Family band complete!
Update 2.627
New challenges & new effects!
Rockin the Guitar, an Axe like Guitar I made for my Uni project











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