Game
Academy Z: Beginning of the catastrophe

5 years ago

NEW VERSION

-Sdded story mode cinematic

-Added night mode

-Lantern implementation

-Selection menu redesign

-New scenario "airport"

-Environment objects added

-Change of lighting

- Minor bugs resolved




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Next up

working on some stuff

free mode (Alpha)

vehicle driving (free mode)

2 vehicles capable of being driven

Changing costumes

Visual effects added

Particle effects

Molotov cocktail added

Sound effects added

Multi language support

Explotion!

Molotov cocktails have been added, an easy way to annihilate the hordes, these can be bought in the store.

New combat system, i will updated soon, follow me in twitter for more! https://twitter.com/StudiosSwjc

The free mode has been implemented, you can explore the island (even incomplete) with this some vehicles can be driven, starting with this, later the story mode will be implemented, the vehicles can be driven only in the free mode.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday