Game
Academy Z: Beginning of the catastrophe


6 years ago

The free mode has been implemented, you can explore the island (even incomplete) with this some vehicles can be driven, starting with this, later the story mode will be implemented, the vehicles can be driven only in the free mode.




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NEW VERSION -Sdded story mode cinematic

-Added night mode

-Lantern implementation

-Selection menu redesign

-New scenario "airport"

-Environment objects added

-Change of lighting

- Minor bugs resolved

free mode (Alpha)

vehicle driving (free mode)

2 vehicles capable of being driven

Changing costumes

Visual effects added

Particle effects

Molotov cocktail added

Sound effects added

Multi language support

working on some stuff

Molotov cocktails have been added, an easy way to annihilate the hordes, these can be bought in the store.

Explotion!

New combat system, i will updated soon, follow me in twitter for more! https://twitter.com/StudiosSwjc

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Runestones: from concept to in-game model๐Ÿ—ฟ

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)