Next up
Action packed scene, new zombies. Sliders, and exploders.
When the new AI and the old AI don't get along...
Check out this intense scene from the game, showcasing decapitation. Different items can drop / new challenges based on how an enemy dies.
Another house i made long time ago.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Why walk when you can jump?
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Knocked down + Get up animation










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