Ok so turns out making a project that could be long as hell would cause problems eh? But seriously I have realize I encounter a metal block and now I have actually no fucking clue what to do with this project. And instead of canceling this shit and putting into the ever lasting shadow realm forever I decided to put out the project for everyone to play and suffer through for New Year’s Eve. Be warn since this project is actually dogshit like it’s all over the place but I am deeply sorry for not making something good. So maybe the next game I make is Even better then this failure of a game like my life so hope everyone is having a good New Year’s Eve and hope everyone stays safe out there.
Next up
Game is dead, go play @CoolC_Grim 's game. https://gamejolt.com/games/FNAFBJD1/941102. anyways here's cumbear
Nothing else to say here
Howdy yall game ain't dead, just uh wanted to pop in to say that. Anyways here's this do as you will
After 4 months of development (including one more of procrastination), Literally 2 usages of Audacity for 2 different sound files, and a long Quest for Revenge... The Full Game of Quest For Revenge: Reprogrammed Continuation IS OUT!
Man 10 years of funny bear saying inhale huh? Well anyways heres this image without context to what i am working for the time being from away dokibound (Since i have no idea what to do with it at the moment) But rn heres a teaser for a personal project
SUMMER UPDATE IS HERE BABY! Many interactions were added before but an important one was still missing. The one for the vampiress and player's always loyal companion. That's right, Kazia's romance is here, unlockable to all players
"It's really starting to fall down isn't it"
art comission.
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
1 comment