
New Year Update for #ColdDepth Demo is out.
Added New Year Scene with some secret :)
Also:
+ Perfomance increased by 20%-30%.
+ Added new sounds for dispensers.
+ Updated reactor cores.
+ Updated rele control panel.
+ Many minor fixes.
Next up
Big update here.
Added disintegrator effects and items disintegration visual.
Main menu is updated. Now it can be in 3d space.
Added keyboard input (arrows and Numpad) for left-handed people.
Updated prologue LORE texts and more.. https://store.steampowered.com/news/app/1380270/view/30629814177…
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regional Bulbasaur. #Pokemon
2d lighting experiment
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