
New Year Update for #ColdDepth Demo is out.
Added New Year Scene with some secret :)
Also:
+ Perfomance increased by 20%-30%.
+ Added new sounds for dispensers.
+ Updated reactor cores.
+ Updated rele control panel.
+ Many minor fixes.
Next up
Big update here.
Added disintegrator effects and items disintegration visual.
Main menu is updated. Now it can be in 3d space.
Added keyboard input (arrows and Numpad) for left-handed people.
Updated prologue LORE texts and more.. https://store.steampowered.com/news/app/1380270/view/30629814177…
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Another house i made long time ago.
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Update 2.627
New challenges & new effects!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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