I have removed golden Henry from fnah 3. Why? Well if you don’t know, Five Nights at Henry’s 3 is based on FNAF 4. Henry would be like Freddy, instead of a bed, he’s in a TV and you would have to go to the bed and change the alarm clock to the color of his eyes. Katz is a clone of Bonnie but reversed, close the window curtains if he’s far away and turn the light on if he’s closer. Rabz is a clone of Chica. Lil’ Richard is a clone of Foxy except if the plush looks at you, shine the light and if he’s not a plush, close the closet door. One more character who’s unique in my opinion is Bizy. He’s a clone of Katz when it comes to AI and movements, but that attack phases are a different story. Shine the light on Bizy to send him back, if you’re too late, he’ll run to the door and you’ll have to hold it shut. Simple right? Who’s the Nightmare Fredbear character you ask? Demonic who is just a red recolor of Henry. He has other changes but those are minor. He replaces everyone except Bizy. Golden Henry is a clone of Nightmare except he just acts like Bizy to replace him, that’s it. I thought it would be simple but when I actually made the game, it was a lot harder. So I decided to remove Golden Henry. I tried to make him a bit less active but it’s hard dealing with TWO characters at the same time. And also, If Golden Henry runs to the door, YOU HOLD YOUR FLASHLIGHT INSTEAD OF CLOSING THE DOOR. What’s wrong with that you ask? In my game the flashlight has a battery. And holding it drains it down. Golden Henry kills you automatically if you don’t shine the light. The light HAS to be on for him to go away. He doesn’t give you a wait time either so there’s no five seconds before dealing with him. So yeah, it’s complicated. I simply scrapped his mechanic and his whole presence in the game. Well, almost…I’m not removing his appearances in the game. There will still be sprites when he shows at the window, disappears or when he’s at the door. The AI is the only thing I’m deleting, but now ya know why I came to the decision of something like this…



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