Game
A Walk In The Forest by MLN
9 years ago

News on game development.


Hello fellow gamers,

I have received your feedback and I have already started adressing the issues!
Sadly I have a huge bug with the UI that I cannot fix. Unity says they fixed it in the next version so cannot build anything until then.
Meanwhile, have already fixed these issues:

  • The map, which is now usable during both day and night times.

  • Less fog.

  • No more procedural placement for the items. It was a pain in the ass. The game won’t be randomized anymore but it will load and lag a lot less.

  • The map now works properly when the player is on elevated terrain.

And later this week, I will work on these issues:

  • Create a smaller map with lots more points of interest and content.

  • Explosives? Maybe.

  • I might also change a few particle effects.

  • Fix many more bugs.

Keep the feedback and suggestions coming!
Thanks for playing,

mathieulajoienoel



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Cash Banooca

not the greatest house, but it's a house! :D

Coming Soon...

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)