Game
NO_NAME
11 years ago

News Update #1


This is just a small update of what’s been going on:

  1. A demo is coming soon - there’s some bugs to be fixed and things to be optimized - And yes, you may record as much footage as you want.
    [Nearly every model or texture is a placeholder for something better
    If the hand appears to be static - a script broke]

  2. If you haven’t noticed, the game’s Icon is changed.

Alright, about the demo:

*There’s some common issues in this demo, Like that fullscreen is broken for some reason, so just play on a higher res or something, and hide the taskbar.
The demo will be Windows Vista/7/8 exclusive, If you don’t manage to hax it into other platforms cough Ubuntu cough*

Anyways, The demo vill probably be avaible in a couple of hours, it’s nothing big. only 250 mb ;-;
**




1 comment

Loading...

Next up

HUD Change * The battery hud is changed, So it’s smaller, and it doesnt give you an exact number of how much you’ve got left before you’re screwed!*

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

My D&D art for my family so far (WIP if you couldn't tell)

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM