1.7.0
- Enemy burn damage is now relative to your EP Power
- More major crit messages, all in a row.
- Did some house chores, also made fleeing 1/10 instead of 1/9 for brain sake.
- Mildly improved battle inventory after old comment told me to do it.
- Extra XP upon leveling up now carries over.
- Leveling up now checks if you leveled up multiple times before saving
- Debug mode XP raised to 3000
- Fixed some of the ^'s
- Carefully treading through SETLOCAL territory again, ENABLEEXTENTIONS =/= ENABLEEXTENSIONS
- If using a specific speedrun strat, leveling up will now clear your current input and force you to decide on stat points
- Windows versions 8.1 and under will start with a smaller window. Windows 10 attempts fullscreen to fix Windows 11's odd terminal behavior.
-^ May revise in future patch.
- Willpower has been reworked to Magic Damage, influences enemy burn damage and fire impact damage.
- Fixed an issue where equipping Bot Buster wouldn't display an equipped message.
- Fixed a missing operand issue regarding corrupted enemies
- Altered BioFuse Adventure text for dramatic flair.
- Shouted out Meshcaid for adopting the Nodes currency as their own <3
- You can now be corrupted, does damage to you base on a number from 0 to 1/2 of maxHP.
- There are 5 levels of magicka that the enemy can use against you.
- Some Magicka cast by the enemy may be affected by status effects.
- Added hidden commands in the battle menu as non-debug mode specific entries.
- Changed default crit chance and block chance to 75 for new players
- Added Crit chance back into level ups, crit chance and block chance now *DECREASE*. Lower is better.
- Lowest possible value for crit chance and block chance is 2.
As usual, here's the full changelog. Update is available on the game page.
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