Game
BioFuse
6 months ago

News Update - 38 BioFuse 1.8.1 Released (More music, weapon rebalance)


		
			1.8.1

- Fixed levelling up not resetting health status to normal
- You no longer need to have reduced health to use the nap function. Napping at full health will set your status back to healthy whether you're maxHP or not.
- Added new text for changing health states when using the nap function at full hp. 
- Removed old options menu from code left over from 1.3.0
- Fixed a bug that causes potential crashing and corruption to the save file when updating it from 1.7.2 - 1.8.0. 
- When updating save file to latest version, it will forcibly unequip your weapon. Just re-equip after updating save file.
- Rebalanced weapon damage so early weaponry doesn't feel so puny
- Portable Death Laser now has burning weaponmod
- Enemies in deep forest now cast spells
- Tweaked what spell the junkyard government android uses
- Several new musics for certain enemies you encounter.
- Fixed a typo for the Government Patrol Assembly
- AudioHandler now shows current MP3 playing
- Fixed a bug where running from a battle while audio is playing not stopping correctly
- Fixed debug mode causing crashes

Known bugs: Sometimes the check to see whether or not an enemy is at exactly 0 HP bugs out and doesn't
show any menu. As far as I can tell, the menu works just fine. Somethings gotten screwy somewhere.
		
	


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This is indev version 1.0.7 so far. I need to add much much more logic to the inventory system I've got, it's still quite young. Just showing that I'm still here... ish?

News Update - 39 BioFuse 1.8.2 Released (Fixes Win11 support)

It's irritating to have a bunch of posts on a devlog right? That's why I use my profile to drop misc. leaks lol.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

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Tell us in the comments!

Tfw you haven't posted anything in months

@balmut is a Jolter to Watch! They post great game dev updates! Follow them before the quest ends on October 15 and you'll get Coins!

I finally figured out how to make an infinitely scaleable map navigator. Little crude in the gif itself but nothing a little polish won't fix.

So. Does anyone think this beaver is dead or no.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

#GameJoltColors24 Look at you go, Popcorn :)