The next update asks me to change some things : less collision between GBTX and the wall (the hero really follow the walls with no deviation of the direction). I’ll change the arrows too, to correspond to the isometric vue (the right arrow only will make GBTX walk or run in the direction of the bottom-right). I’ll try to light the weight of the pictures, to change the weight of the game’s file. Probably change the chrono, to keep the same aesthetic of the rest of the game. The Barril of electric balls will not send balls in any direction but will aim GBTX … And all this will have to be done for all the levels concerned, …
A lot of little modifications that will aks me a lot of time, but, I hope, will add a better gameplay for the gamers. So, as always, stay tuned ! And don’t hesitate to try the actual version, and leave some comment/share your point of vue.
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