4 years ago

nice


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Hi! I know that ive been gone for a long time - I have been focusing on projects other than games. But, I decided to give it a try again - I'm working on a Undertale fangame engine: https://github.com/the-lstv/undertale Also, here is a small peek on my former project!

New battle system is being made

LSTVGaming has been officially launched 30.10.2021! Thanks to everybody who joined the event and thanks to all members of our community!! Welp, let's get to it everyone B)

This is how 100,000 sprites looks like in Scratch with QuickSand (Sorry for the bad video quality)

Today's update:

[[Read article]]

:) (Tiny spoilers ahead)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.