Game
NegaDust: "Tear"ing Lives

3 years ago

nice




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hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae

A normal day of me making music things on GarageBand

only in Ohio 39.5545595°, -82.9897738°

so real coding

YESS

ALL OF THE ATTACKS ARE FINISHED!!

Just a few more bug fixes and we'll release it soon.

miencraf

made things look better with gameover screen and phase selection