Game
Project Rhythm
1 year ago

Nightly build 0.7.96 is now available.


Changes since build 91:

  • Even more visual improvements!

  • Long notes no longer lag behind at lower frame rates.

    • The game should now look and run as expected for any FPS cap between 30 and 250.

  • Reduced loading times.

PRS format changes:

  • New events: DIFFICULTY and LOADING_PHRASE.

    • DIFFICULTY sets the song difficulty, which is mostly cosmetic.

    • LOADING_PHRASE shows a string while the song is loading.



0 comments

Loading...

Next up

Just letting you all know that I'm starting college classes today and as a result I will not have as much time to work on my games. However, I will also take this time to announce that I now have a Patreon page.

https://patreon.com/VirtualNate

Gameplay demo 3: Trogdor by Strong Bad

It's almost done.

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

"I must be quick... I must escape before they see me."

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

The demo has been released.

"You can run but you can't hide." -Yukari, probably

You can't hide forever. They will find you.

Coming Soon™

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

ORB