Hey guys!
Welcome to this new action-packed update, I have worked on a bunch of new things. I have started work on the first restaurant which hopefully should open in December :)
I have also worked on the battle system that will hopefully release this year too.
Other than that, I made some new props for the game and fixed several of the lighting issues present in the game to be brighter. I also cleared a lot of tech debt behind vehicle cameras and the way lights react to props.
In the next update, the Chicken Licken' restaurant will be ready to show off!
Battle Improvements
New Warehouse Area
Chicken Licken' Restaurent
Full update notes below for Ninkyo Dantai v1.0.2 - Regular Content Update;
Additions
Enemies now display their first name when in Battle Dialogue.
Enemies now display their last name when in Battle Dialogue.
Added 10 new first and last names to enemies.
Whilst driving the camera will now zoom in and out depending on vehicle speed.
You can now enter and exit the Modern Mall with the coronas placed on the front of the mall.
Added new main menu options; Character Profiles, Downloadable Content and Credits
Added a new Warehouse area
Added new prop: Electrical Box
Added new prop: Pallet
Added new prop: Dining Chair
Added new building type: Warehouse
Added new texture: Warehouse Roof
Improvements/Changes
The Map screen has been completely redone from the ground up.
Changed legacy command window for /help
Changed the roof texture to a better one.
Switched lamp post lighting halo from a 3d model corona to a 2d billboarded light baked-sprite
Updated the main menu texture.
Numerous city-wide object placement changes
Fixes
Fixed an issue where the camera does not follow the Block Charger vehicle.
Fixed an issue where the draw call for the Police vehicle was in the incorrect order causing an issue with the draw_set_alpha_test_ref_value causing a shadow.
Fixed an issue when entering the Modern Mall you spawn inside a pillar.
Fixed an issue with the Chain-link fence uv map.
Fixed an issue where some light sources were flickering.
Removals
Removed unused sprites.
Removed extremely large roof texture.
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