Game
Niravasi

2 years ago

NIRAVASI Hotfix: 1.0.3


Fixes

Vital

  • Added Wait Commands to all Major Events within the game. 

While sounding fairly innocuous at first, this change ultimately affects the majority of the game. After certain cutscenes play out (or players enter a new map instance), they may find themselves having the press button inputs again to continue moving. I'm hoping that this universal change will rectify this issue, but will be keeping an eye on it in the future.

  • Improved Diagonal Movement Controls. 

In the base game, Diagonal Movement felt a little stiff and often resulted in players bumping into walls fairly often. This change to the MV3D plugin will hopefully make these feel a little less oppressive by applying a smart movement system (Mura should now automatically move around certain objects when moving diagonally instead of just bumping into them). But Movement systems are a fickle thing, and I will be keeping a close eye on things to see if they improve the overall experience or not.

Major

  • Fixed an instant-Death bug within the Anthropology Wing of the Lotulanda level.

  • Lowered the volume of the Text Message sounds.

  • Lowered the volume of the Balloon Icon sounds.

  • Fixed an issue where completing the game's ending sequence could potentially ruin a new game session afterwards.

Minor

  • Fixed the Market Stand sprites incorrectly changing after interacting with them in Ishani Bazaar.

  • Fixed incorrect dialogue playing when interacting with some of the cars in both Ishani Bazaar and the Aruvi District.

  • Fixed an error with the CALI Death Screen within Ishani Bazaar.

  • Fixed some doors not correctly playing the audio when interacting with them.

  • Updated movement patterns within all the Proxies within Old Hanirr to better analyse and assess how they might be evaded.

  • Updated room lighting within the Management sector of the Lotulanda level.

  • Fixed certain Hush Zone stepping animations within Lotulanda.

  • Increased Ghost movement speeds within Lotulanda.

  • Fixed Sentries not properly despawning when caught by them within Lotulanda.

  • Removed certain chairs within the Psychology Theatre within Lotulanda to reduce lag.

  • Fixed certain doors within Lotulanda.

  • Fixed certain events being interactable when being chased by the CALI unit within Lotulanda.

  • Updated some side-door visuals within both Lotulanda and the Aruvi District.

  • Fixed some Audio eventing issues with the Aruvi District level.

  • Fixed incorrect CALI unit eventing outside of the TEKMO Tower.

  • Adjusted certain Audio fades within the Aruvi District level.

  • Updated geometry within the initial landing zone at the game's Tutorial level.

  • Added a message indicator during the Proxy Encounter scene in the game's Tutorial to let players know that they're free to leave the area.

  • Fixed an issue where the wrong instructions would appear on-screen when using the Instruction Manual if the player is using a Gamepad.

  • Lowered the volume of certain audio within the Ship cutscene.



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