Sooooo, Unity is a B!TCH to make 2D games with. Because of this I have returned to GameMaker and bought the Standard Version allowing me to place all 6 characters and their basic sprites in-game!
Finished creating the first artwork of at least 2 minimum rooms. (Maximum 9, I will likely continue dev after the contest to expand and include new content!) A screenshot has been uploaded, so check it out and let me know what you think of that tacky rug!
Next is to set the basic environment in-game, add collisions and depth to the environment. Then AI characters and some interactions. After that will be some gameplay (The reason this is so far back in the plan is; for one, it’s easier for me to do the art first, and for two, the gameplay is expected to be rather simple to add in, I hope. Although, I think I should attach the drinking animation to an action rather soon, just so I can play around with it hehe ._.)
Remember! If I don’t finish this by the contest date (I hope I can hit the minumum requirements by the deadline) I will still continue with development, in order to get the first build released!
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