hey yall. i sadly injured my wrist so im trying to not use my laptop. jotaro's basic moveset is done though, it just needs some extra polish and jotaro himself has yet to be animated. i'll try to get back to the game when my wrist has healed up. see you all then and game on
Next up
transparency devlog soon but in the meantime heres the new admin music menu so you can bother admins to change the music for everyone in the room
New Engine Work-In-Progress Screenshots
IF YOU'RE DUMB ENOUGH TO BUY A CAR THIS WEEKEND, YOU'RE A BIG ENOUGH SCHMUCK TO COME TO BIG BILL HELL'S CARS! BAD DEALS! CARS THAT BREAK DOWN, THIEVES! IF YOU THINK YOU'RE GONNA FIND A BARGAIN AT BIG BILL'S, YOU CAN KISS MY
alright, here's the new chat system. also, i guess i'm posting a bunch of the discord previews here in the community now
Text Modifiers (MTO 1.0 Chat System Preview)
ah yes, grillbys, everyone's favorite location in an online multiplayer game that happens to feature grillbys. but now with a functional jukebox
dont ask me for anything ever again
some screenshots from private beta testing
MTO 1.0 Chat System Preview
just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable
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