As enthusiasts creating a fan game, we have the liberty to incorporate more overt references to other games that typically wouldn't be allowed in the original IPs. This could involve introducing characters or objects from various IPs solely for the purpose of entertainment, as our game is intended to be a lighthearted and enjoyable experience. While we'll continue this approach in TRTBN VR, we also aim to refine it by occasionally delving into more serious themes and striving for greater originality. However, I want to ensure that the essence of the original game remains intact, so any changes made will enhance rather than diminish its core elements. This includes improvements to the story and dialogues, which will address any cringy or repetitive phrases to enhance overall enjoyment. This project marks my second game endeavor, essentially a refined version of the first, with a dedicated effort to elevate its quality. While I'm committed to enhancing the game, I'll also indulge my passion for Valve games by incorporating significant references to them. Moving forward, as we work on original IPs, we'll prioritize maintaining originality without overwhelming the experience with unnecessary Easter eggs that might detract from the gameplay. In TRTBN, our goal is to entertain, not distract, and incorporating phrases or objects from other games in my vision is fine.
No secret that we were inspired by Portal 1&2 when were writing some things for original TRTBN, putting some easter eggs and parodying one of the characters with ours Wathel Broggie, the CEO of Fazbear Entertainment.
I have a few things to say -
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Cant lie, i use it too. Mainly to understand the perspective on life and how this world truly works. I actually feel better sometimes after talking to it, i realize it is indeed trying to help me because it was made for it and i like that more.
You buy games, they get it from you. You lost your money. Disgrace. ITCHIO is also an awful platform for this shit.
Looks simple but it was a pretty challenging work to do. Basically morth two cilinders together with correct topology. It was an excercise from a Course. Teaches interesting things. (Not perfectly crafted but i did my best)
Making it harder for you.
Another challenge completed from the course.
Bloody Nights: Remake page is up! Consider following for future upgrades
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Trying Blender 4.5 and first time touching EVEE rendering. Practicing some NY styled building since i love making architecture. I wish to become a mapper for games. Still very WIP, hope i can turn this into something interesting at the end.
Chica looks different.
Its going to be awful if GameJolt will also censore or remove games.
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