As enthusiasts creating a fan game, we have the liberty to incorporate more overt references to other games that typically wouldn't be allowed in the original IPs. This could involve introducing characters or objects from various IPs solely for the purpose of entertainment, as our game is intended to be a lighthearted and enjoyable experience. While we'll continue this approach in TRTBN VR, we also aim to refine it by occasionally delving into more serious themes and striving for greater originality. However, I want to ensure that the essence of the original game remains intact, so any changes made will enhance rather than diminish its core elements. This includes improvements to the story and dialogues, which will address any cringy or repetitive phrases to enhance overall enjoyment. This project marks my second game endeavor, essentially a refined version of the first, with a dedicated effort to elevate its quality. While I'm committed to enhancing the game, I'll also indulge my passion for Valve games by incorporating significant references to them. Moving forward, as we work on original IPs, we'll prioritize maintaining originality without overwhelming the experience with unnecessary Easter eggs that might detract from the gameplay. In TRTBN, our goal is to entertain, not distract, and incorporating phrases or objects from other games in my vision is fine.
No secret that we were inspired by Portal 1&2 when were writing some things for original TRTBN, putting some easter eggs and parodying one of the characters with ours Wathel Broggie, the CEO of Fazbear Entertainment.
I have a few things to say -
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Yeah i wish too. WHISKERS needs a proper comeback.
Back at the Planning board for Whiskers remake. We really need some good Unity coders or C# students who understand how to program. Unfortunately its not gonna happen anytime soon as we are trying our best to plan what to do with the game.
well, thats interesting how new FNAF comic traced a scene of a DC comic. doesnt really bothers me, but is this any good or whatever?
Thanks for the feedback. Open Beta finishes 27th, while the updated UI and sound are coming to the final version. Above is not a trailer, but how the Camera visual will most likely to look when finished. Thanks for playing.
No. Games are fantasies and must be fun to play and watch. doesnt matter what it is, realism IS NOT fun.
So, the direction of the game now goes to be making this into FNAF 1 + FNAF 4. Similar how TRTBN kinda was but more dark and eery. Now the jumpscares will happen out of the doors like TRTBN does with 2.0s. Cameras will be alot more important in some areas
We need the one free man to save us all.
Recoding absolutely everything. So this is the new office look, not final but very close. of how it could look in the final version of the game. Everything is wip so ofcourse some things will improve abit. Raw but interesting. Your thoughts about it?
Final UI basically. Gonna stick with this layout from now on.
Half year gone.
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