As enthusiasts creating a fan game, we have the liberty to incorporate more overt references to other games that typically wouldn't be allowed in the original IPs. This could involve introducing characters or objects from various IPs solely for the purpose of entertainment, as our game is intended to be a lighthearted and enjoyable experience. While we'll continue this approach in TRTBN VR, we also aim to refine it by occasionally delving into more serious themes and striving for greater originality. However, I want to ensure that the essence of the original game remains intact, so any changes made will enhance rather than diminish its core elements. This includes improvements to the story and dialogues, which will address any cringy or repetitive phrases to enhance overall enjoyment. This project marks my second game endeavor, essentially a refined version of the first, with a dedicated effort to elevate its quality. While I'm committed to enhancing the game, I'll also indulge my passion for Valve games by incorporating significant references to them. Moving forward, as we work on original IPs, we'll prioritize maintaining originality without overwhelming the experience with unnecessary Easter eggs that might detract from the gameplay. In TRTBN, our goal is to entertain, not distract, and incorporating phrases or objects from other games in my vision is fine.
1 year ago
No secret that we were inspired by Portal 1&2 when were writing some things for original TRTBN, putting some easter eggs and parodying one of the characters with ours Wathel Broggie, the CEO of Fazbear Entertainment.
I have a few things to say -
Next up
Some screenshots of One Night at Freddy Fazbear cameras. WIP
Waiting for fnaf 2 movie trailer and news.
New Posters made for the game.
TOY CHICAAAAA!
Don't be too late.
Ransomware fnaf be like: Scariest shit ever while this design
New Thumbnail for the page. Will keep posting some more stuff today too.
I like giant floating heads. Golden freddy will be everywhere.
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