As enthusiasts creating a fan game, we have the liberty to incorporate more overt references to other games that typically wouldn't be allowed in the original IPs. This could involve introducing characters or objects from various IPs solely for the purpose of entertainment, as our game is intended to be a lighthearted and enjoyable experience. While we'll continue this approach in TRTBN VR, we also aim to refine it by occasionally delving into more serious themes and striving for greater originality. However, I want to ensure that the essence of the original game remains intact, so any changes made will enhance rather than diminish its core elements. This includes improvements to the story and dialogues, which will address any cringy or repetitive phrases to enhance overall enjoyment. This project marks my second game endeavor, essentially a refined version of the first, with a dedicated effort to elevate its quality. While I'm committed to enhancing the game, I'll also indulge my passion for Valve games by incorporating significant references to them. Moving forward, as we work on original IPs, we'll prioritize maintaining originality without overwhelming the experience with unnecessary Easter eggs that might detract from the gameplay. In TRTBN, our goal is to entertain, not distract, and incorporating phrases or objects from other games in my vision is fine.
No secret that we were inspired by Portal 1&2 when were writing some things for original TRTBN, putting some easter eggs and parodying one of the characters with ours Wathel Broggie, the CEO of Fazbear Entertainment.
I have a few things to say -
Next up
Some progress on my street view modeling. Doing my best with little time i have. wip
Finally we are getting Alex Ross design in new Spider Man movie. The best suit ever made so far.
Half Life 3 is the only thing i need rn
BNR-Office
What could be wrong with his game tho?
Main 4
alittle more progress today
When a FNAF fan grows up.
Anyway, I'm gonna finish my restaurant work later this month. I have been a waiter for 2 months and now 1 month of helping chefs. It's soooo frustrating too, so hot here, incredible. 32c outside and 45 inside kitchen. Can't wait
WIP
after work had only like... 20 mins. so i spend them making better models and textures for door things
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