
Noice! 😁
https://www.youtube.com/@YotesMark
Goal is to reach a thousand before year's end! Gonna need a lot more than that for the game to be successful, but it's a great start
Next up
I know we didn't exactly nail it design-wise, so it's cluttered, but it works. Plan is to reimagine the whole thing from scratch for DX. #gamedev #userinterface #UIDesign #uiuxdesign #unity
Putting your opponent to sleep is a dirty trick, but an effective one.🥱😴
Here's a mysterious bug that's persisted for years. Gotta figure out what tells the Tsunami particle effect to bounce off enemies like that. And why it only happens SOMETIMES. 🌊
(No other special move particle effect has this quirk.)
#BattleGemPonies is gaining new features fast, but we really need to test them more because softlocks and crashes are way too abundant.
Get the full Progress Report on Patreon (it's free for all to read this time)! 📰#ɢᴀᴍᴇᴅᴇᴠ
How did we EVER get this far without using a hi-res vertical monitor? Royal really sold me on the concept for #gamedev & #unityengine
Moves like Wonder Bolt here are an example of the 2010s brony era DNA embedded into this game. ⚡
There are SO many ponies in this Professor intro cutscene 😂 #screenshotsaturday
We really wanted to show off the variety during the first impression and introduction to the world of #BattleGemPonies! 🐴💎
It was important for us to have multiple save files per game.
One for a first playthrough.
One for experiments and self-imposed challenges.
One for letting someone else play without messing up your main file.
Well, this household certainly got a little prettier over time. 🍵 (The Haze House of Jade Pass) #BattleGemPonies #gamedev #pixelart










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