I screwed up! So what happened is that Raycasting Game Maker has these files with a .pak extension that contains all the game data. You can only have a limited amount of sprites, enemies, wall textures, items, sounds, and levels in each .pak file, so if you want to have more you need to create a new .pak file. I have 4 .pak files at the moment and I intend to have 5 in the game. As I was going through the .pak files to make sure that there weren’t any placement errors with items, doors, and enemies, I was on the 2nd .pak file which contained one level. As I made the fix I accidentally saved the 2nd .pak file to the 3rd .pak file which had three levels in it… which is the .pak file I had been working hard on for the past week. I was so close, then I messed it up. I’m going to have to remake the three levels. I might be able to remake the levels by tomorrow, but they may not be all that good now honestly, so it might take make longer to complete the game and I may have to extend the release date. However, I will still try to release the game by tomorrow.
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Chiaki Nanami!
The whole squad is here!
Interested? Follow me!
Strange Umbrella
I worked so hard to get all four of them to the end safely, but then...
it happens
Only true badasses may pass! #conceptart #art #gamedesign
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Annie of the stars










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