I screwed up! So what happened is that Raycasting Game Maker has these files with a .pak extension that contains all the game data. You can only have a limited amount of sprites, enemies, wall textures, items, sounds, and levels in each .pak file, so if you want to have more you need to create a new .pak file. I have 4 .pak files at the moment and I intend to have 5 in the game. As I was going through the .pak files to make sure that there weren’t any placement errors with items, doors, and enemies, I was on the 2nd .pak file which contained one level. As I made the fix I accidentally saved the 2nd .pak file to the 3rd .pak file which had three levels in it… which is the .pak file I had been working hard on for the past week. I was so close, then I messed it up. I’m going to have to remake the three levels. I might be able to remake the levels by tomorrow, but they may not be all that good now honestly, so it might take make longer to complete the game and I may have to extend the release date. However, I will still try to release the game by tomorrow.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I was bored, so... ManutKat.
Microsoft Windows XP Unprofessional (windows logo prototype)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Showing off player 2 😎
What do you think?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
brung back my old oc plus a new one
...they don`t have names yet tho
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Annie of the stars










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