Game
Invaders from Space
16 years ago

Not bad for 1 hour, 49 minutes development time


In terms of impressions and plays this games not doing too shabbily for only one hour and 49 minutes of development (that was spread over several sitting - I logged my time)

I’m sure there are some games which have had more time spent on them with the same or less results. It shows fancy graphics aren’t a match for getting across an idea that people find shocking or interesting.



1 comment

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

"Thanks guys for endless hours of fun." πŸ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

I was bored, so... ManutKat.

What you all think