Game
One Night at Freddy Fazbear's (BETA)

9 months ago

Not intended to be Big or Great, its just a game - One Night at Freddy Fazbear's


All right, folks, gather 'round—Kazovsky here, and let’s clear something up.
This game? It’s not some high-and-mighty, revolutionary FNAF 1 remake. I know, I know—everyone’s tripping over themselves to make the next big thing, and plenty of folks are tired of remakes, especially the first one. And as for being a generic fan game with mechanics that won’t blow your socks off? Let me stop you right there—I don’t care.

See, this whole project is an exercise. A chance to mess around with Blender and Clickteam, stretch the ol’ creative muscles. It’s not here to set the world on fire or put other remakes to shame. Compare it to whatever you want—FNAF Plus, FNAF Minus, FNAF 3.14159—I’m just throwing in the features I think are neat. If some of it feels familiar or a little too close to other games, well, that’s fine by me. Innovation isn’t on the menu. Keep your expectations low—no extras, no custom night, only one night.

Now, if you play it and enjoy it, fantastic. You don’t? Well, I’ll sleep just fine. This was a month-long experiment, not a career-defining masterpiece. I’d rather dive into something original down the line anyway. But if you’re looking for a fun little FNAF fan game to poke around in, this might scratch that itch. If you’re after the next big, never-before-seen horror experience, well—you might wanna keep looking.



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Chica looks different.

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

well, alright then, im not buying Bendy. but i get Max Payneeee

THIS IS NOT WORTH 20 DOLLA!

Making it harder for you.

Maybe i should finish my FNAF 2 "reimagined" concept, especially of the building. And make a video about it. Perhaps FNAF 1 place will be first and then this. I have my own take how the building should be and perhaps it's worth to make a video about it :)

Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?

Im a GTA Addict

locker room done! :D two more rooms left :3

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.