
Not much but here's how it looks and sounds so far
Next up
I've been making so much progress recently and forgot I could show it here
Experiment 3 is not dead (snail slow progress tho) :fire emoji: This difficulty thingie is gonna have art but for now its goofy cuz it's funny It'll actually change the gameplay, like having less badniks and stuffz.. maybe removing some boss phases...
I forgot developers normally post stuff about their games So yeah, the game will have text boxes now so no one will get confused with the lore (this and the effects are the only things I'm adding that run from the og games limit)
Remember when greenmariokid no clipped to the backrooms instead of standing on the bridge? Hopefully that's fixed now! It may be subtle but you get instantly teleported back to that specific part of the floor (I wasnt able to make it to the X of the fall)
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Demonstration of the spells and their effects :)!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
An infected room from the second part of Cybel ! Are you up for some cleansing?











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