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Sonic.EXE: Experiment #3
5 months ago

I've been making so much progress recently and forgot I could show it here




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Remember when greenmariokid no clipped to the backrooms instead of standing on the bridge? Hopefully that's fixed now! It may be subtle but you get instantly teleported back to that specific part of the floor (I wasnt able to make it to the X of the fall)

Not much but here's how it looks and sounds so far

Here's Green (blue) Hill Zone The rings in the bottom are the currency of the game You will be able to buy stuff like extra lives, minigames and things like that

I forgot developers normally post stuff about their games So yeah, the game will have text boxes now so no one will get confused with the lore (this and the effects are the only things I'm adding that run from the og games limit)

Experiment 3 is not dead (snail slow progress tho) :fire emoji: This difficulty thingie is gonna have art but for now its goofy cuz it's funny It'll actually change the gameplay, like having less badniks and stuffz.. maybe removing some boss phases...

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Bandana Dee the Dream Friend

Smile! Here, take some happy pills! βœ¨πŸ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday