1 year ago

Not really a redesign, mostly me finishing the current design of her.


Aliceanna Whitlock


BIRTHDAY: September 28th

AGE: 20

HEIGHT: 163.9cm (5.37ft.)


Being subjected to horrors no one should have to be exposed to, she lost her emotions. Aliceanna was found by an unknown organization that were doing awful experiments and her lack of emotions made her the perfect host for their inhuman plans.


aliceanna2.png


1 comment

Loading...

Next up

Been making eyes today

Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

here's the sticker sneak peek I promised... Which is actually the reveal of all the stickers, which you can get now! Just place a charged sticker in my posts to start collecting them

more info at the article below!

Coffee Boost

When drinking coffee in the mornings you will gain a Boost..

[read article for more]

Hey! I made this Realistic Super Saiyan Sketch. What do you think?

First interaction with Jejune

New Reward Pack, now with more Twintails

Already showed this post background the other day, but didn't talk about it. Was inspired by mid-century design—love me some goofy experimental anims from 50s/60s commercials, etc.

: Krita

Love y'all, and hope you have an excellent weekend!

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments