Good news! The next update will have controller support! Also, I’m working on ground art, and added new scenery. I plan to make wall climbing look less awkward, and Sikk is going to have slight acceleration when he walks so that he starts a little slower but ultimately has a faster top speed. I predict the next update being launched at the end of the month. :)
Next up
A screenshot of the upcoming version 1.1.0 contrasted with the current version:
Surprise everyone! Not only are we alive, we decided to work on this game again! I'm teaching myself to use Unity Engine by remaking Snake Pit, and this time, there'll be new content and upgraded RGB graphics.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
So here's the first of the zodiac signs i will make for the next weeks.
Demonstration of the spells and their effects :)!
Terraria
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