November Devlog for Trusttale!
Hello everyone and welcome to our November Devlog for Trusttale!
This will be even smaller than the last one and it is also delayed as you may have noticed. I will explain what happened this month and why everythings like this.
1. Game Progress
We are still focussing on coding rather than anything else. EZXPP is working on the setting menu, which actually is going pretty well.
(Picture 1)
We will probably add more (like sound/music options). The game speed isn't just FPS. We also first thought it would only change the FPS, but it actually changes the entire speed of the game, which is also kinda neat for challenges as example.
We also fixed the movement of Frisk. There were some bugs for some reason with the animation. First Frisk was vibrating as if they were going to explode and then the animation changed suddenly for no reason and it changed the movement sprites.
But gladly we have fixed it all and Frisk is now walking with a speed of 2 (which is I think equal to Kris run).
We also worked on the achievement menu. It is pretty much finished, we just need to do some spriting and some small changes and that's basically it.
Here, have a look:
(Picture 2)
As I said, the spriting is work in progress, this isn't final and we might also change the looks of it too. Perhaps.
We have also uhhh… did a thing.
(Picture 3)
Yeah I won't reveal anything yet this is a secret ((HEHEHEHAW))
Now, we also have musical progress. RavenJess remade Determined Overdrive and it is honestly amazing. The reason we decided to remake it, is because we thought that the old one isn't fitting into the battle that well. It sounded more like a casual megalo, which wasn't the point of it.
Talking about remakes, he is currently remaking Pistanthrovania. The old versions of it will be optional though. Obviously the recent one will be the default one.
About lore, we basically always have progress. I think there is no time where we don't have new lore.
Some people also asked me to make Papyrus and I made a sprite for him.
(Picture 4)
This is the funny bones man. I will probably tell his lore later even though we already have it finished. I just don't want to go to random places.
2. Apology
Honestly this month was kinda bad. Many of our members were busy and my grades fell incredibly. I have decided to focus on school for a while and to get my grades up again. And since I am in the middle of the exam phase I can not do much for Trusttale. EZXPP also had many exams and Peter is not feeling well. RavenJess was really busy with many themes for other AUs and also had school issues.
Hopefully december will be a better month, and honestly I am sure it will be better.
3. End of Devlog
Yup, this was it. It was short but better than nothing. I hope you all can understand that this month was a bit bad.
We will upload the remakes soon. When you are reading this Determined Overdrive should be on SoundCloud already and Pistanthrovania III is still WIP.
Thank you for reading and see you later!
You might wanna check these out if you haven't already
Our SoundCloud:
https://on.soundcloud.com/gHJ7G
Our GameJolt:
https://gamejolt.com/@TrusttaleOfficial
Next up
pancakez based pancakez based what is pancakez?
last few moments of placeholder frisk (this is a tragic moment, you may cry now) also no sounds in the vid bc yes (my programm is ass lma)
low quality ahhh update but uh yea today ive mostly been working on water reflections which arent in the vid but uh yea yippie soon water puddle thingies in cave yaye
uhhhhhhhhhhhhh test stuff fr idek
deep.
UI changes ig do yall like this blue health bar or nah
Trusttale - February Devlog!
yea random progress also for the overworld we fixxed the walking animations, added running and running options
October Devlog!
yaye first room (not finished tho, still needs polishing but wooo)
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