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Game
ROLTYCORE 3 [old page]
1 year ago

now i can get it to show the correct gylphs using that




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t h e y r e t u r n

(subject to change)

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

.

(for those who want to know what that link goes to: youtu.be/060D_zM9PJI)

(i havent even added rolty yet)

genuinely better than a map [[classic valex]] would make tbh

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

you can guess what this is (the version in image 2 would be used if playing as timmy)

that map got published a bit ago btw ima do a shoutout

steamcommunity.com/sharedfiles/filedetails/?id=3668345700 (ignore that its named nexitek instead of altek)