Next up
These are the prefabs for the game's facilities, and a mockup of one. I can slap 'em together like LEGO and make as many as big as I want! There are a lot of things to still do, I really need to stay focused and dole out my time properly...
Sentry bot! Yesterday's work. I'll have some images to flaunt later on tonight~!
Put my spirits back in order, and made the player's sub! Modeling is more or less complete, minus the facilities and endgame stuff.
Good news, and bad news.
Bad: Robots weren't working, scrapped them to save time and sanity. Good: Replaced them with ceiling turrets that were WAY easier to design, build and play with. Even used the old robot head! Level building can finally begin!
I LIED!! Have a screenie, the first facility! I touched up the prefabs a bit, and *MWUH* I love the way this turned out.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Runestones: from concept to in-game model🗿











0 comments