Game
Monster Demons And Dragons Started Edition(Stand By)
5 years ago

Now the drawings made are being scanned and arranged to be painted with a basic palette




0 comments

Loading...

Next up

hello everyone :D,

these are the characters that will be added with somewhat crude animations for the prototype

all poses, these will be polished and added to the documentation

Hi everyone,

After a few days without activity I was able to Retake and I made some weapon designs to use in the game the ones marked with arrows are the ones that will definitely go, then the most polished weapons will be uploaded with the marked details

Traditional 2d animations were replaced with traditional animated 3d models so the game would be more striking :) ;) Next stop animation #3DUnity #fps

The ppk model is complete, modeled, made the uvs, rigged created and creating a texture for the weapon created in substance, ready to animate with the arms #Unity #substance #GameDev

Hello everyone!, I have been researching and studying about things that are not human or not complete like arms, the good thing is that I will finish it for tomorrow, while here are the animations of the enemy these animations will be integrated #fps

Translation

Hello everyone,

we want to invite you to the premiere of draconian our first commercial game this july 5 at gamejolt

you can look for us as zimmzimmgames

#launch #indiegame #unity

I'm working on a shooter right now, it's in process, I'll publish a Vertical Slide in two and a half months so you can play it

the game is called draconian Leporidae

#gamedev #indiegame

Hello everyone

These are the designs that are the ones that are complete or almost complete, they have to polish the line and of course paint, and I have been working more on the engine. Tell me if you like them and which ones you like best

Hello there :) these weeks I've been working on the arms and weapons

These are the animations of the ppk

* idle.

* shoot.

* reload.

* summon.

* throw,.

* reload not ammo.

* shoot Not ammo.

#animation #unity3D