Game
Monster Demons And Dragons Started Edition(Stand By)
6 years ago

Now the drawings made are being scanned and arranged to be painted with a basic palette




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hello everyone :D,

these are the characters that will be added with somewhat crude animations for the prototype

Hi everyone,

After a few days without activity I was able to Retake and I made some weapon designs to use in the game the ones marked with arrows are the ones that will definitely go, then the most polished weapons will be uploaded with the marked details

HI

I bring you advances

1 There is a node editor, an editor that is a base for me but I will use it to create both dialogues, AI, and quests

2. There is an interface system that covers me so that the jeugo is not broken

3 and a basic dialogue system

Hello everyone!, I have been researching and studying about things that are not human or not complete like arms, the good thing is that I will finish it for tomorrow, while here are the animations of the enemy these animations will be integrated #fps

Draconiano breaks the silence to bring its announcement, the date is mid July 2023 primarily for pc platforms, and at the end of the year it will come out for  and , on pc it will come out on Steam, itch.io and GameJolt and possibly Epic.

I'm working on a shooter right now, it's in process, I'll publish a Vertical Slide in two and a half months so you can play it

the game is called draconian Leporidae

#gamedev #indiegame

The ppk model is complete, modeled, made the uvs, rigged created and creating a texture for the weapon created in substance, ready to animate with the arms #Unity #substance #GameDev

Translation

Hello everyone,

we want to invite you to the premiere of draconian our first commercial game this july 5 at gamejolt

you can look for us as zimmzimmgames

#launch #indiegame #unity

Hello there :) these weeks I've been working on the arms and weapons

These are the animations of the ppk

* idle.

* shoot.

* reload.

* summon.

* throw,.

* reload not ammo.

* shoot Not ammo.

#animation #unity3D